Don't Wake Sandie
Meet Sandie, the best dog at Chapman University. This is actually her game, not my team’s.

Gather 2-4 people, roll to determine order, and take turns to pet Sandie. Don’t wake her up…or else.
I worked on gameplay programming in Unity, and collaborated with Nicole Citardi, Veronica Lan, and Daniel Ahn to coordinate UI development, artwork integration, and version control. There were several moving parts, and I aimed to get as much input for the gameplay design as I could from the team.